COMPLETED PROJECTS by themes
Humanizing the Digital Interface
A Multi-Touch Collaborative Server Log Browser
A Proxemity-Based Media Player for a Surface
A Surface-Based Visualization Framework
A Web-Based API for Visualizing and Interacting with Trees
Adapting CAPTCHAs for smart phone usage
Agile usability
An API for near Real Time Visualizations of Voice Services over Internet Protocol (VOIP)
ASPECTS: ASsets Planning Employing Collaborative Tabletop Systems
Attention and comprehension in very large screen displays
Blended Interaction for Information Visualization
Body-Based Input for Large Display Surfaces
Body-Centric Interaction with Mobile Devices
Bringing Java to the Table
Characterizing Gesture Patterns in Real-World Tabletop Collaboration
Collaboration over Maps on Tables
Control Interfaces for MRI Machines Using Surface Computing
Critic Proofing Games During Development
Designing Social Media Tools for Emergency Response
Designing Visual Affordances into Digital Tabletop Menus for Use in Public Settings
Development of New Methodologies for Assessing the Effectiveness of Collaborative Environments
Digitial Agile Card Walls
eFarmer: Utilizing Digital Tabletops in the High Process of High Precision Farming
eGrid: Supporting Control Room Operation of Utility Companies with Digital Tabletops
Exploring Collaboration Using Tablets in Geospatial Multi-Display Environments
Exploring Extremely Usable Interfaces for Interactive Surfaces
Exploring Time Varying Information Visualizations with Direct Manipulation
GeoSearch: A Custom Search Engine for the Oil & Gas Industry
Gestures in the Wild: Studying Multi-Touch Gesture Sequences on Interactive Tabletop Exhibits
GestureToolkit: Device Independent Toolkit for Multi-Touch Gesture Recognition and Testing
GIS Based Oil and Gas Pipeline Planning Tools
Graphical Multi-touch Interaction for Composing and Playing Music
How People Interact with Surface-Based Console Games
Impact of Increasing Situation Awareness Information Fidelity on Command Decision Making
Impact of Table Size on External Cognition during Collaborative Problem-Solving
Improving Gestural Communication for Distributed Tables by Visualizing Gesture Height
Information Cloth
IntAirAct - A Framework Enabling Device Interaction Using REST
Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a MultiTouch Table
Investigating the Design of Digital Tabletop Board Games
iOSRemoteConnector: An API for Making Remote Calls Between PCs and iOS Devices
Lunch Table Project
MACCH: A Multi-Agency Collaboration and Coordination Hub
MathSketch: Designing a Dynamic Whiteboard for Instruction Contexts
MediaSurface: Personal Content Manager Using a Digital Tabletop and Mobile Devices Such as the iPad and iPhone
Multi-touch Graph Interaction Techniques
Name-Based Tangible Detection and Tracking on Tabletops
Next Generation Video Conferencing
Object and Arm Shadows: Visual Feedback for Cross Device Transfer
Password Authentication for Surface Technology
Personal Visualization and Personal Visual Analytics
Personal Visualization and Personal Visual Analytics
PhysicsBox: Playful Educational Tabletop Games
ProjectorKit
Providing Interactive Feedback for Multi-Surface Environments
Pulse - Project Visualization for Release Planning
Ray Pointing for Large Displays
Spalender: A Spatial Calendar on a Public Display
STRATOS: Using Visualization to Support Decisions in Strategic Software Release Planning
Supporting Sandtray Therapy on an Interactive Tabletop
Surface-Based Biofeedback for Health
Surface-Based Collaborative Text Analysis through Descriptive Rendering
SurfaceMusic: Mapping Virtual Touch-based Instruments to Physical Models
SurfaceToAR : Easy to Use API for Building Augmented Reality Applications on the iOS Devices
Table-based Real-time Monitoring of Distributed Virtual Worlds
TableNOC: Monitoring and Controlling Telephony Networks Using Multitouch Tables/Displays
TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications
TandemTable: Collaborative Language Learning using a Multi-Touch Digital Tabletop
Targeting Assistance for Distant Pointing
The Effects of Intended Use on Target Acquisition
The Effects Of Tool Container Location On User Performance
The Fat Thumb: Using the Thumb's Contact Size for Single-Handed Mobile Interaction
The Haptic Tabletop Puck Toolkit
The Impact of Shared and Personal Devices on Collaborative Process and Performance
The Me-Dia Space: twinning one person to two locations
The Unadorned Desk
Toolkit for Expressive Interaction with a Surface through Fiduciary-Tagged Gloves
Understanding Artefacts for UX-SE Collaboration
Undistort Lens
UofC Roomfinder - an on-campus navigation system with mixed reality approach
Using Machine Learning Concepts for Learning gestures
Using Multi-Surface Environments to Understand Budgetary Data
VisTACO: Visualizing Tabletop Collaboration
Visual Mementos: Reflecting Memories with Personal Data
Visual Mementos: Reflecting Memories with Personal Data
Visual Thinking in Action: Visualizations as Used on Whiteboards
WAMS: A Web Application Framework for Multi-Surface Environments
Improving Software Time to Market
A Multi-Touch Agile Card Wall
Active Story Gesture: Interactive low-fi prototyping for surface applications
ActiveStory Enhanced Low-Fi Prototyping
Agile Interaction Design
Agile Product Line Engineering
Agile usability
Automated Acceptance Testing of Surface Applications
Bringing Java to the Table
Clone visualization with multi-touch surfaces
Cognitive Gameplay Requirements
Critic Proofing Games During Development
Development of New Methodologies for Assessing the Effectiveness of Collaborative Environments
Digitial Agile Card Walls
Executable Acceptance Test Driven Development
How People Interact with Surface-Based Console Games
LEET (LEET Enhances Exploratory Testing)
Mobile Projector Toolkit
Name-Based Tangible Detection and Tracking on Tabletops
Portable Touch Screen
ProjectorKit
Pulse - Project Visualization for Release Planning
Supporting Dispersed Software Management
Table-based Real-time Monitoring of Distributed Virtual Worlds
TableNOC: Monitoring and Controlling Telephony Networks Using Multitouch Tables/Displays
TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications
Taggy: A Tool for Agile Knowledge Management
Test-Driven Development of Graphical User Interfaces
Testing of Web Mapping Applications
Testing Surface-Based Application with LEET
TouchRAM - Part 1: A Multi-Touch Enabled Aspect-Oriented Modeling Tool
TouchRAM - Part 2: Weaving and the Reusable Concern Model Library
Understanding Artefacts for UX-SE Collaboration
User Interface Traces: Supporting the Maintenance of Interactive Software
Visual Testing of GUI Based Software Systems
WAMS: A Web Application Framework for Multi-Surface Environments
Building Infrastructure for Digital Surfaces
.Networking and Shared Data Toolkit
A Proxemity-Based Media Player for a Surface
A Web-Based API for Visualizing and Interacting with Trees
Active Story Gesture: Interactive low-fi prototyping for surface applications
ActiveStory Enhanced Low-Fi Prototyping
ASPECTS: ASsets Planning Employing Collaborative Tabletop Systems
Body-Based Input for Large Display Surfaces
Bringing Java to the Table
Cognitive Gameplay Requirements
Collaboration over Maps on Tables
eGrid: Supporting Control Room Operation of Utility Companies with Digital Tabletops
Exploring Extremely Usable Interfaces for Interactive Surfaces
GestureToolkit: Device Independent Toolkit for Multi-Touch Gesture Recognition and Testing
Impact of Table Size on External Cognition during Collaborative Problem-Solving
IntAirAct - A Framework Enabling Device Interaction Using REST
Investigating the Design of Digital Tabletop Board Games
iOSRemoteConnector: An API for Making Remote Calls Between PCs and iOS Devices
MACCH: A Multi-Agency Collaboration and Coordination Hub
Measuring API Usability
MediaSurface: Personal Content Manager Using a Digital Tabletop and Mobile Devices Such as the iPad and iPhone
Mobile Projector Toolkit
Name-Based Tangible Detection and Tracking on Tabletops
Portable Touch Screen
ProjectorKit
Square Kilometer Array (SKA) Multi-Surface Interaction
SurfaceToAR : Easy to Use API for Building Augmented Reality Applications on the iOS Devices
Table-based Real-time Monitoring of Distributed Virtual Worlds
TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications
The Fat Thumb: Using the Thumb's Contact Size for Single-Handed Mobile Interaction
The Haptic Tabletop Puck Toolkit
The Impact of Shared and Personal Devices on Collaborative Process and Performance
Toolkit for Expressive Interaction with a Surface through Fiduciary-Tagged Gloves
TouchRAM - Part 1: A Multi-Touch Enabled Aspect-Oriented Modeling Tool
TouchRAM - Part 2: Weaving and the Reusable Concern Model Library
Using Multi-Surface Environments to Understand Budgetary Data
WAMS: A Web Application Framework for Multi-Surface Environments