interaction lab, University of Saskatchewan
Aaron Genest
Adrian Reetz
Andre Doucette
Andy Cockburn
Banani Roy
Brett Taylor
Calvin Lough
Carl Gutwin
David Flatla
Ian Livingston
Ian Stavness
Jan David Smeddinck
Jared Cechanowicz
Jeremy Birnholtz
Jesse Rollheiser
Joey Eremondi
Julian Petford
Kathrin Gerling
Kristen Dergousoff
Lennart Nacke
Max Birk
Mike Kalyn
Mike Sheinin
Oliver Schneider
Regan Mandryk
Scott Bateman
Shane Dielschneider
Steve Damm
Steve Sutcliffe
Yudi Xue
Zenja Ivkovic
.Networking and Shared Data Toolkit
A Development Framework for Peripheral Awareness
A Surface-Based Visualization Framework
Awkward Embodiments: Proxemic Effects of Different Arm Avatars
Body-Based Input for Large Display Surfaces
Characterizing Gesture Patterns in Real-World Tabletop Collaboration
Collaboration over Maps on Tables
Critic Proofing Games During Development
Designing for Disconnection in Synchronous Groupware
Engaging Institutionalized Older Adults Through Surface-Based Exergames
Gamification for Surface Tasks
Improving Gestural Communication for Distributed Tables by Visualizing Gesture Height
KinectArms
Measuring API Usability
Player Balancing Techniques for Games
Providing Interactive Feedback for Multi-Surface Environments
Supporting Handoff Above the Table
Surface-Based Biofeedback for Health
Surface-Based Games for Education and Exercise
TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications
Targeting Assistance for Distant Pointing
The DiscoTech Toolkit
The Effects of Intended Use on Target Acquisition
The Effects Of Tool Container Location On User Performance
The World as a Surface: Storing Digital Objects in Real-World Landmarks
Ubiquitous Cursor: Direct Cursor Feedback for Multi-Display Environments
UltraLux: Low-Resolution Full-Coverage Room Displays
Using Synthesized Audio to Improve Workspace Awareness in Distributed Groupware
Visualization of Complex Version-Based Collaborative Processes
WAMS: A Web Application Framework for Multi-Surface Environments